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ARCHETYPES
STALWART
BASTION - BULWARK - CENTURION


Imposing figures in the forefront of combat, protecting their allies by using their own Protection Powers to withstand the heat of battle.

RANGER
GUNNER - HUNTER - PARTISAN


They use Ranged powers to assail for enemies from afar. While they do have more safety at a distance, they can still get close to the action with some care.

ENFORCER
BODYGUARD-GLADIATOR-STRIKER


Enforcers get up close and personal when it comes to combat using Melee powers to devastate their foes. Enforcers are not as sturdy as Stalwarts and have lack ranged abilities, but more than make up for it with their close combat skills.

GUARDIAN
SENTINEL-VINDICATOR-WARDEN


Guardians use Support powers to protect their allies and hinder their enemies. They can attack their opponents with a variety of attacks, though not as dangerous as a Ranger or Enforcer, Guardians a threat to be wary of.

COMMANDER
BRIGADIER-DIRECTOR-EXECUTOR


Commanders can control their enemies to either limit and prevent them from attacking or causing them to attack their own allies. They are decisive tacticians controlling the flow of battle.

OPERATOR
SENTINEL-VINDICATOR-WARDEN


Operators bring along their own subordinates to battle. Whether they are willing followers, turned against their own will, or created, the Operator calls the shots. Operators don’t just watch the action, they can aid their subordinates, hinder their foes, or rely on coordinated attacks to shape the course of battle.

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